While most people relate online gaming to teenagers sitting behind desktop monitors, eSports has ranked among the fastest-growing industries over the last few years. The global eSports market is valued at more than a billion dollars, and is expected to cross $1.62 billion by 2024. That said, the traditional eSports industry has a few drawbacks. For instance, most eSports tournaments aren’t mobile-optimized -- a major problem considering the growing user base of mobile gamers. Moreover, these tournaments are highly centralized, leading to setbacks like a lack of transparency and delayed payments.